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The first child’s eyes shone just a little too bright in the dark.
The second child’s teeth were a bit sharper than normal.
The third had nails that grew much too fast.
The fourth had ever so slightly pointed ears.
The fifth had a tail; a real tail, with muscle and vertebrae.
The sixth and seventh were born completely covered in hair.
The eighth stopped growing any larger after her first year.
The last two were born almost completely feline, with only subtle hints of humanity.
The eleventh, it had been foretold, would either lift the curse and bring prosperity, or be born a grimalkin and bring calamity upon the village.
Did they dare to find out.....?
fucking LMAO.
Also i love how the fash dickhead Enrique Tario is using the mag pouches on his plate carrier to carry two red bulls and an iphone. Just a comical image. THOSE are apparently the most important things for him to have on hand.
would be really funny if his first line without Roiland voicing him was something like "I just took a pill that makes my voice different" and everyone went cool and no one mentioned it again.
Guess what they ended up doing?
Bohf-bwam (Monster)
(Book of Hours, Flanders; kept in Baltimore, in the Walters Art Museum)
(This is a very old one, created years ago when I first saw this amazing piece of medieval art. I did some minor edits to their statblock, and completely redid their description- they were originally just "no one knows where they come from or what they're thinking, they just cause violence". Nowadays I try to ensure that every creature I make has some kind of story hook to it, rather than being a prepackaged Random Encounter. Enjoy!)
Bohf-bwam are chaotic, violent creatures that spawn in places with high magic potential and a particular veneration for weaponry and martial prowess- typically forming with a hand gripped tightly around a specific and well-adored weapon. Most often they form in the great halls of castles, wielding a displayed ancestral weapon, although more low-tech societies may accidentally create them in camps or villages. Indeed, the bohf-bwam pest problem is hypothesized to be a reason why so many "barbarian" cultures have an aversion to arcane magic, as their love of weaponry can easily produce large groups of these creatures when mixed with magic.
A bohf-bwam's violence is erratic, instinctual, and unplanned; these fits may come and go, and the subject of their violence is typically whatever or whoever is close to them. It is not unheard of for bohf-bwams to be tamed, somehow, by a particularly kind and affectionate person, and such creatures will focus their violent rage on defending the subject of their attention, becoming peaceful- even friendly- in other situations.
Particularly powerful magic weapons may spawn larger, more powerful bohf-bwam. Such creatures gain the Giant and Advanced simple template and lose the oversized weapon ability. Many gain additional spell-like abilities relevant to their weapon- a bohf-bwam wielding a +1 Flaming Sword may have the ability to cast Fireball 1/day, for example.











